When AI Became a Participant

Status note This text is written as a vision note. At the time of writing, I am still based in Taiwan. I may eventually live in Europe, or elsewhere. The geography is provisional. What is not provisional is the trajectory described here: AI gradually becoming a participant in everyday coordination, work, and responsibility. When AI Became a Participant I imagine living in an old house by the southwestern coast of Portugal. ...

July 1, 2025 · Tyson Chen

The Struggle of the Dao (大道之爭)

Overview The Struggle of the Dao (大道之爭) was a research-oriented multiplayer game prototype developed between 2020 and 2021. It was conceived as an experimental environment to explore digital cultivation (cyber cultivation) — a model in which growth, power, and agency arise through continuous practice, constraint, and transformation, rather than linear accumulation. The project employed a game system as a controlled substrate to examine how institutions, economies, and delegated agents behave under conditions of governance failure and ideological competition. ...

January 1, 2020 · Tyson Chen